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I am playing a two player game and we are around 20-25 hours deep into our first threat Dadachaems awakening.

A threat is made up of a number of sections. Each section typically has an introduction then a preperation phase followed by an epilogue.

The way we tend to play is to explore and do as much as is possible, so far we have had 16 side quests, not all complete of course.

But within a section you do things that earn Hope Reborn cards.

The think action on the card states
check 1 symbol on the destiny page on the Citadel Leaflet and apply its affect. BLOCK this, slipping it underneath one players character card.


In almost every section we have completed, there has been the situation where we have earned more Hope Reborn cards than there are available.

Within the preparation phase we perform the actions listed once each going from top to bottom.
The penultimate action being to return all Hope Reborn cards, immediately followed by checking side quests.

This has meant, for us, that we typically will get awarded a number of the Hope Reborn cards back.

We will usually instantly spend them on the destiny page and block them before even leaving the citadel.

We go off do the section earn more as we play, then more again when we read the epilogue.

Again, getting to the point where we are being awarded more than exist.

This has left me with the feeling that i could just do the main quests and ignore the side quests as one of the main rewards for this, tbe hope reborn cards, you just dont get.

Meaning to me at least that there is a hard cap of 7 cards per section, as soon as you have that many, no point in exploring further or doing more.

That is, unless we can perform the preperation phase actions multiple times.

I.e.
Return all hope reborn cards
Be awarded some from a side quest
Spend/block them
Return all hope reborn cards again.

Thank you for sticking with me if you have read this far!

What are your thoughts?