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Posté - Edité
Hi everyone. I ran into a problem while playing Path of Repentance. The game rules state that when you are instructed to banish a card from the Adventure deck by number, you must banish a green card if able, without looking at it. In Path of Repentance, one of the results that you can run into when playing Path of Repentance is that you are instructed to banish a
424 avoid squashing a bunch of caterpillars count how many "Repentance" cards have been banished 424 a "Repentance" card number of Repentance cards you have banished a "Repentance" card I actually posted this same question about 7 years ago (haha, the number 7) in this forum thread but it has not been answered. Posté
Just curious, I never thought that the Path of Repentance curse could be lifted! Could you give me a hint as to how you got cursed by it and how to lift it?
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Thank you!
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I have a side quest called
Britha and the Shield of Innocence Posté - Edité
My roommate and I recently beat The Forbidden Sanctuary! First time playing with the new cards from WGUMCD also. I'll share how it played out, and then I'll go over how we felt about it.
My roommate was Eliot Pendleton and I was Ferdinand Lachapelliière. We found that the starting location was right next to the entrance to the Forbidden Sanctuary, so we decided to go in right away. But we were immediately stopped by the first puzzle, which we couldn't solve as we had no clues, so we left to explore the archipelago (taking a short detour to go beach hunting) and the continent at large. At that point we knew we had to use the Examine the Notes The first thing of note we found was a message in a bottle We knew from previous curses that finding food was the most important thing to do, so we hunted and fished at every opportunity. This lead us to find the Goat goat milk beached ship Boots - and the "clothing" keyword turned out to be super helpful, because I later found a pirate hat and built the camouflage outfit which let me use the boots more than 10 times! So we explored the island trying to get as many 050s as we could. We first went to where the message in a bottle have nothing to do with the curse, but it was a nice bonus anyway three "Secret of the Sanctuary" one of them was a trap! none of the clues from the 450 results help with this room kicked us out of the sanctuary It was at this point that I suddenly realized that I knew two of the locations that the clue was talking about: "visited an underground temple ... a heavy portcullis ... comfortable bed" "offered me shelter ... offered him ... to thank him ... for days ... there is snow everywhere ... the freezing wind" (which turns out to be two separate clues, one of which has nothing to do with this curse) hut near the forest and offered the man some food underground temple room that you need the rope to get into, behind the portcullis another "Secret of the Sanctuary" icy cave with icicles in front of it to find the secret passage frozen man our fifth "Secret of the Sanctuary" Somewhere along the line we had the opportunity to rest and spend our experience points. We chose to get the spear wood and string wood and bone spears Back to the story. Eventually we had enough "Secrets of the Sanctuary" jumped into the river to get washed all the way down to the archipelago solved the puzzles, made our way to the end of the sanctuary and lifted the curse Statistics from the game:
Overall we enjoyed this curse very much. We liked the interesting puzzles and we liked that it made us use everything we knew about the continent and let us explore an entirely new area. But we were left with a few questions after we solved the curse:
That's all for now. This is my first in-depth review and session log so I hope you enjoyed it. Posté
Thank you. It actually does work!
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I found the
All-Seeing Eye card opened the app, there was no option to enter the password and scanning cards seems to do nothing. iOS app Posté
Hey I’m pretty sure the rules say “take all the skills and all the character-specific skills and shuffle them to form the action deck.†That means just those and you have to leave out the advanced skill cards from game to game.
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Thank you for the clarification.
Posté - Edité
That's what I thought. Thanks.
So maybe the card that lets you take/banish it should have said something like "424 & banish this" and the 424 card should have said "Banish this" after the flavor text. Kind of like other cards like spider bites Posté
I know there's one point in the Path of Repentance where you
banish a 424 card count how many "Repentance" cards have been banished as far as I know, there's nothing that tells you to ever "take" or "reveal" a 424 card So, for lack of a better way to say this: what is the use/point of card 424? (If there's something that lets you take or reveal a 424 card Posté
What was it? (I've played Path of Repentance.)
Posté - Edité
On the egg, what does "keep and/or take another 150 card" mean exactly? Does it mean we draw another 150 card to add to the hunting results and then choose another hunting result to take, meaning we get to keep 2 cards total (the egg and another choice of hunting results)? Or does it mean we both take another revealed hunting result card AND draw a 150 and keep it, meaning we get to keep 3 cards total (the egg, another choice of revealed hunting results and another random 150)? I think it's the first one. EDIT: Just noticed that this probably belongs better in the "Card Effect" section. Posté
Thank you. That's what I thought.
Posté - Edité
Hey I have two questions about the new card 599.
1. The card has an action that looks like 51 with mastery 2. I assume that because it's locked, we have to use other cards to lower the cost to 2 or below in order to benefit from the mastery effect. 2. The card says "immediately after this is revealed, if possible, randomly take a XXX card from the Past and return it." Does this mean we apply the effect of the XXX card, or does it just mean we randomly choose and return a XXX card? Thanks. Posté
Dmitri's Bamboo Armor card says (among other things), "prevent getting poisoned and/or injured." Does that prevent only the player with the Bamboo Armor from getting poisoned or injured, or does that prevent all involved players? Thanks.
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