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Posted
That’s what I meant
Posted - Edited
Find this on youtube and it’s great:

Posted
I assume you still can just let it sit in the table if you want to (and have the space).
Posted
qetuol wrote:
ogeert wrote:
A question about this: the rulebook states that if all characters are unconscious or if a game effect reads "your adventure ends here", you lose. Does that mean you lose the entire Threat, or you lose just the scenario and you will have to follow the consequences for that, before continuing the next scenario?

The rulebook is clear here. If all players are unconscious, the adventure ends (the Threat).

In order to resolve the scenario players (or player) must return to the Citadel (conscious and assuming the scenario requires to return to the Citadel) and go to a scenario conclusion. Then the adventure continues (assuming it does not end during the conclusion) with the next scenario. This way the scenario is never repeated, you either fail the Threat or go forward with the next scenario. If you fail the scenario (all players unconscious) you fail the Threat.

I think you can just return to the citadel when you think you won’t finish the scenario before become unconscious. Then you fail the scenario but still continue with the next one.
Posted
If all characters are unconscious, the adventure ends immediately and the players lose.


So there is no replaying of scenarios without starting from scratch
Posted
I‘m talking about those stars (one big two small) not the question mark bonus_jocker_black
Posted - Edited
In the Easily forgotten rules, number 5 states only 4 class icons, while the rules on page 13 has now 5 different symbols.
Posted
have you been to the surface before?
If so it’s easy to come back, if not you should find the start point of your adventure.
It’s likely that you need to do the ride again.
Posted
Are you still interested?
PM me
Posted
In my first game I bought nearly all advanced skills and used a lot of them many times before it was over.
Sure not all curses take that long, but still you should have enough time, to be able to use them to some extinct
Posted
As the german Version for the Classic Edition was announced, is there any way any other stuff is coming in German?
Also interesting, if the 7th Citatel will have some German version?
Posted
Thanks a lot for providing an official response
Posted
The rules are clear, I can’t understand having such an irrational resistance to understanding the rules.
Posted
jhaelen wrote:
JackSpirio wrote:
Yes and yes
I'd expect that second yes to be followed by a rules reference...

Oh, wait, coming from you that's of course unnecessary! ;-)

Yes, because I sleep on my rule book *facepalm*
Posted
Yes, we need rules, but we have them and they are enough to solve this problem
Posted
Yes and yes
Posted - Edited
Without such a rule, 2 pieces of rules text on the same card will either both apply or neither will apply.
Anything else is strictly against the rules.
Show me this rule
Answer you can’t.

Note: A rule that states "during the Results step" is text that applies at all times, not just during the results step.
Such text does exclude text that follows from being followed at other times, but does not exclude text before it from being followed during the results step.

Which text is normally applied during the Result step?
None
So why should a phrase which enables a sentence to apply at this point (like when drawn during the result step of an action) enable the whole card?
It enables everything which comes free it, but it does not include the text before it from being followed during the result step.

And yes, as card Text override rules, the rule it enable the Text, can be in the text itself.
There is nothing in the rules to prevent this.
It if there is show me this in the rules (of T7C, not of some other game)
Posted
Again, you make up your own rules and tell me that these are the rules.
They are not (see I can write bold too)
The card tells you what to do, this is what the rules tell you. Why do you have such a big problem with that?
Posted
You don’t need these errata as this is the only explanation that makes sense in the game.
Posted
Was that so hard?